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Coding in Y5

Year 5 have recently been learning how to code. Using the Scratch programming platform, they created their own “Prey and Predator” game, where a shark had to catch and eat a fish.

They programmed the game by adding movement, appearance, events, and sensing features, allowing the shark sprite to interact with and capture the fish sprite. Well done, everyone!

#WeAreAlwaysLearning

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Coding in Y5

Year 5 have recently been learning how to code. Using the Scratch programming platform, they created their own “Prey and Predator” game, where a shark

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